OFFICIAL UPDATES
TARKOV
TARKOV PATCH NOTES
UPDATE HISTORY
Patch 1.2.0.06 October, 2026Patch 1.1.5.115 September, 2026Patch 1.1.5.08 September, 2026Technical Update21 August, 2026Patch 1.1.0.03 August, 2026Patch 1.0.6.03 July, 2026Patch 1.0.5.025 May, 2026Patch 1.0.4.919 May, 2026Patch 1.0.4.520 April, 2026Patch 1.0.4.027 March, 2026Patch 1.0.2.55 March, 2026Patch 1.0.2.010 February, 2026Technical update14 January, 2026EFT: Patch 1.0.4.5
Date: 20 April, 2026 | Fonte: Official announcement
Performance and loading
- Optimized off-raid screens, menu FPS limits, the animation system, and audio to reduce resource usage.
- Reworked post-raid systems to speed up returning to the menu; improved loading on Lighthouse, Shoreline, Woods, and Ground Zero, plus Streets of Tarkov geometry.
- In local PvE raids, task progress now returns to its state at raid start if the client closes unexpectedly.
Balance and changes
- Adjusted shoulder-switch behavior when encountering obstacles; the character no longer switches sides instantly.
- Profile K/D now counts PMC kills only.
- Rebalanced barrels, handguards, muzzle devices, stocks, and base stats for multiple weapons; handguards no longer reduce recoil and now offset barrel ergonomics penalties.
- Added Season 2 EFT: Arena gear, weapons, and customization options to Ref.
Fixes
Fixed culling, shadows, textures, and geometry; dead players and bots appearing to move; dropped gear behavior; armor and modification-window interactions; Labyrinth progression; PvE bot behavior; and other UI and animation issues.