Capítulo de História

BOREAS

Desvende a conexão entre TerraGroup e a Paradigm Shipping — então embarque no Icebreaker congelado para descobrir o que espera lá dentro.

Tipo
Capítulo de História
Trader
Mechanic & Prapor
Mapas
Woods · Reserve · Lighthouse · Shoreline · Customs · Icebreaker · The Lab
Acesso
Pôster da Paradigm
ou
Intel Center Lv.3
Desbloqueio
Carga Explosiva SZ-1 no Prapor LL1
Dificuldade
★★★★☆
01

OVERVIEW

Context

Boreas is a major Story Chapter in Escape from Tarkov. It begins after the player encounters a Paradigm Shipping poster or receives a distress signal through the radio system at the Intelligence Center level 3 in the Hideout. The chapter spans multiple maps and culminates in boarding and exploring an Icebreaker ship accessible via Shoreline transit.

Objective Summary

Investigate the TerraGroup / Paradigm Shipping connection, repair field equipment on Woods, retrieve documentation from Lighthouse, arrange transport to an Icebreaker, and then navigate through the frozen ship to uncover its secrets — including battling elite Black Division soldiers and The Wedge squad.

Progression

The chapter is heavily branching. Multiple objectives change depending on your prior completion of Falling Skies, The Price of Independence, and Choose Your Friends Wisely. Plan your route through the story questline accordingly.

Difficulty Notes

The Icebreaker segment features multiple elite enemy encounters including Black Division soldiers spawning from catwalks and The Wedge squad with a teargas tripwire trap. Bring Class 5+ armor and high-tier ammunition. The optional boss rescue sequence adds significant complexity.

Estimated Duration

Due to the multi-map nature and numerous branching objectives, expect 5–10+ hours of active play across multiple raid sessions, particularly for collecting handover items found in raid and navigating the Icebreaker.

02

REQUIREMENTS

To start Boreas, you must meet one of the following conditions:

Option A — Obtain a Paradigm Shipping poster in-game (found during raid).
Option B — Check the distress signal via the radio system at the Intelligence Center level 3 in your Hideout.

Neither option requires completing a specific quest beforehand, making this accessible once either condition is met.
03

ALL OBJECTIVES

Phase 1 — Investigation
Talk to Mechanic — find out more about TerraGroup / Paradigm Shipping connection REQUIRED
Locate and repair the equipment under the cellular tower on Woods
Report back to Mechanic
Locate and obtain the Paradigm Shipping documentation Lighthouse
Tell Mechanic about "Boreas"
Phase 2 — Arrange Transport (Branching)
Arrange a transport to the icebreaker — visit Prapor
If you gave the Armored Case to Prapor in Falling Skies
Hand over the AMG-10 hydraulic fluid to Prapor FIR
If you kept the Armored Case from Prapor in Falling Skies
Hand over 3× Military power filters to Prapor FIR
Hand over the AMG-10 hydraulic fluid to Prapor FIR
If you have NOT completed Falling Skies
Eliminate any 30 targets on Reserve
Launch a yellow signal flare at the Woods transit on Reserve
Hand over the AMG-10 hydraulic fluid to Prapor FIR
Phase 2 — Alternative Transport via BTR Driver (Branching)
Talk to the BTR Driver
If you have completed The Price of Independence
Return to the Hideout (exit raid by extracting or dying)
Return to the BTR Driver
If you have completed Choose Your Friends Wisely
Hand over 200× 7.62x54mm R BT gzh to the BTR Driver
Locate & obtain Skier's reports on Customs FIR
Burn Skier's reports on Customs
Eliminate any 15 targets at the smugglers' territories Shoreline / Interchange
If you have not completed either
Eliminate any 10 targets at the smugglers' territories
Return to the BTR Driver
Tell Mechanic that you found transport to the icebreaker
Phase 2 — Board the Hovercraft
Board the smuggler hovercraft on Shoreline
Bring 400,000 Roubles to pay for insertion onto Icebreaker OPTIONAL
Bring a green signal flare OPTIONAL
Bring 2,500 Euros to pay for evacuation from icebreaker OPTIONAL
Phase 3 — Initial Icebreaker Exploration
Arrive at the Icebreaker (via Shoreline transit)
Check if any crew members survived — talk to scientist via intercom on ground floor (east side)
Access the engine room (use Boreas engine room keycard)
Locate and obtain the engine room keycard (near engineer body, 3 possible spawn positions) OPTIONAL
Reach the engine room — Level 0 east side → Level 1 → unseal doors → Level -2
Find a way into the icebreaker superstructure — reach damaged door with chains on roof of engine room
Ask Mechanic about explosives
Ask Prapor about explosives → unlocks SZ-1 charge at Prapor LL1
Reach the damaged door on the roof of the engine room
Break the chain using the SZ-1 explosive charge (purchasable Prapor LL1)
Enter the superstructure — WARNING: The Wedge squad + teargas tripwire trap at entrance
Inspect the crew living quarters OPTIONAL
Find a way to the upper decks — reach code-locked door on Level 5
Ask the surviving scientist how to open the code-locked door on Level 6 (via intercom)
Ask Mechanic for help with the second part of the code
Plant the hacking device in the server room in The Lab (auto-completes if done in Blue Fire)
Return to Mechanic
Phase 3 — Deep Icebreaker (Return Mission)
Arrive at the Icebreaker again
Reach the engine room again
Reach the damaged door on the roof of the engine room
After completing Stick to It — return to BTR Driver
After completing A Bitter Victory — return to BTR Driver
Break the chain on the door using the SZ-1 charge
Reach the code-locked door
Use the correct access code 3-1-2-2-2-0
Locate Compartment C-1 (Level 7, near floor exit)
Locate & obtain the Compartment C-1 keycard OPTIONAL
Locate the entrance to the bridge OPTIONAL
Locate an alternative path to the bridge OPTIONAL
Reach the upper decks — exit Level 7 using code 3-1-2-2-2-0, go upstairs
Thaw the frozen hatch on the roof of the bridge (using BBQ-S43 gas torch)
Find something to thaw the hatch — BBQ-S43 gas torch in Level 3 kitchen (where The Wedge appears) OPTIONAL
Access Compartment C-1
Search the shelves in Compartment C-1
Search the area near the workstation in Compartment C-1
Search the servers in Compartment C-1
Ask Mechanic for help decoding the hard drives from the icebreaker
Phase 3 — Hand Over Items to Mechanic
Hand over 3× Ultralink satellite modules to Mechanic FIR
Locate & obtain Ultralink satellite modules on the icebreaker OPTIONAL
Hand over 4× Server RAM modules to Mechanic FIR
Locate & obtain server RAM modules on the icebreaker OPTIONAL
Hand over 2× Cryptographic processors to Mechanic FIR
Locate & obtain cryptographic processors on the icebreaker OPTIONAL
Analyse the data from the icebreaker
Phase 3 — Scientist Rescue
Rescue the icebreaker captain
Inform the scientist about the captain's death
Ask the BTR driver if he can help evacuate the scientist
Hand over 5× Respirators to the BTR driver
Obtain respirators for the BTR driver OPTIONAL
Hand over 2× Class 5+ ballistic plates to the BTR driver
Obtain class 5+ ballistic plates for the BTR driver OPTIONAL
Hand over the Kirasa-N body armor to the BTR driver
Obtain the Kirasa-N body armor for the BTR driver OPTIONAL
04

STEP-BY-STEP GUIDE

PHASE 1 — INVESTIGATION
01SPEAK TO MECHANICMenu / Trader Screen

Visit Mechanic through the trader screen and ask him about the distress signal. This is the starting conversation of the Boreas chapter and initiates the investigation into TerraGroup's connection with Paradigm Shipping.

You can start this chapter either from the Mechanic conversation or by previously finding a Paradigm Shipping poster in a raid.
02REPAIR THE CELLULAR TOWER EQUIPMENTWoods — Scav Bunker

Locate and repair the equipment at the Scav bunker on Woods. You need a Toolset in your inventory (not found-in-raid). Navigate to the cellular tower area — the exact location is indicated on the in-game map with a marker at the Scav bunker. Interact with the equipment while holding the Toolset. The Toolset is consumed (removed from inventory) upon use.

ItemAmountRequirementFIRNotes
Toolset1RequiredN/AConsumed upon use
The Toolset does NOT need to be found in raid. Purchase it from traders or bring one from your stash.
The Scav bunker location is marked on the Woods map. Navigate carefully — this area can have Scav activity.
🗺
Scav bunker location marked on map
🔧
The cellular tower equipment to repair
03REPORT BACK TO MECHANICMenu / Trader Screen

Return to the trader menu and speak with Mechanic to report your findings at the cellular tower.

04OBTAIN PARADIGM SHIPPING DOCUMENTATIONLighthouse — Freight Yard Warehouse

The Paradigm Shipping directive must be found in the warehouse at the freight yard in the north of Lighthouse. It is found on a table next to a lamp inside the warehouse. This item must be found in raid.

ItemAmountRequirementFIR
Paradigm Shipping directive1Required✓ Yes
This item MUST be found in raid. You cannot bring it in from your stash.
The directive is located on the table next to the lamp inside the freight yard warehouse in north Lighthouse.
🗺
Warehouse location marked on map — north freight yard
📄
The directive on the table next to the lamp
05TELL MECHANIC ABOUT "BOREAS"Menu / Trader Screen

Visit Mechanic through the trader screen to relay the information about Boreas and Paradigm Shipping.

PHASE 2 — ARRANGE TRANSPORT
06ARRANGE TRANSPORT — VISIT PRAPORMenu / Trader Screen

Visit Prapor through the trader screen and ask him about the transport to the icebreaker. The subsequent objectives depend on your prior progress in the Falling Skies quest chain.

Route A — Gave Armored Case to Prapor in Falling Skies
Hand over 1× AMG-10 hydraulic fluid to Prapor (FIR)
Route B — Kept Armored Case from Prapor in Falling Skies
Hand over 3× Military power filters to Prapor (FIR)
Hand over 1× AMG-10 hydraulic fluid to Prapor (FIR)
Route C — Have NOT completed Falling Skies
Eliminate any 30 targets on Reserve
Launch a yellow signal flare at the Woods transit on Reserve (see flare info below)
Hand over 1× AMG-10 hydraulic fluid to Prapor (FIR)
🚨
Yellow Signal Flare Note: Use either an RSP-30 reactive signal cartridge (Yellow) from Prapor LL1, or a 26x75mm yellow flare cartridge (from Jaeger LL1) fired from a ZiD SP-81 signal pistol. If using the RSP-30 handheld version, aim upward but not too steeply or it will land behind you. The flare must reach a certain minimum height or the objective won't complete.
Transit location marked on map — Reserve
The transit location on Reserve
06BAMG-10 HYDRAULIC FLUID — SPAWN LOCATIONSReserve

The AMG-10 hydraulic fluid has multiple possible spawn locations on Reserve.

01On one of the shelves in the northern storage area of the black bishop building basement
02On one of the shelves in the northern storage area of the black bishop building basement (alternate position)
03On the pallet with the spotlight in the northern storage area of the black bishop building basement
04On the open wooden crate inside the helicopter at the parade ground
05Under the ladder inside the helicopter at the parade ground
06Next to the forklift behind the helicopter at the parade ground
07ALTERNATIVE TRANSPORT — BTR DRIVERIn-Raid / Menu

Talk to the BTR Driver and ask about transport. The resulting objectives depend on your progress in the BTR Driver questline.

Completed The Price of Independence
Return to the Hideout — exit the raid by extracting or dying
Return to the BTR Driver
Completed Choose Your Friends Wisely
Hand over 200× 7.62x54mm R BT gzh (not FIR required)
Locate Skier's docs in the ditch between Scav base and laboratory on Customs (FIR)
Burn Skier's docs at any fire barrel on Customs (closest: middle living quarters of Scav base)
Eliminate 15 targets at smuggler bases on Shoreline or Interchange
Completed Neither Quest
Eliminate 10 targets at smuggler bases on Shoreline or Interchange
Return to the BTR Driver
🗺
Shoreline smuggler base location on map
🗺
Interchange smuggler base location on map
08BOARD THE SMUGGLER HOVERCRAFTShoreline — Pier

The hovercraft is located at the pier on Shoreline. Boarding costs 400,000 Roubles. To extract from the Icebreaker, you will need a green flare and 2,400 Euros. Bring all three items in your rig/backpack before accessing the Icebreaker.

The 400,000 Roubles, green flare, and 2,400 Euros are technically optional but practically required for a smooth run. Without them you may be stranded on the Icebreaker.
Hovercraft location marked on Shoreline map
The hovercraft at the pier
PHASE 3 — THE ICEBREAKER
09ARRIVE AT THE ICEBREAKERIcebreaker — via Shoreline Transit

Access the Icebreaker through the Shoreline transit. Once you arrive, the map is a multi-level ship environment with numerous hostile encounters.

10CHECK SURVIVOR VIA INTERCOMIcebreaker — Ground Floor, East Side

Talk to the surviving scientist through the intercom located on the ground floor of the Icebreaker on the east side of the ship. The intercom is located through the door next to the stairs on the east side.

🗺
Intercom location marked on map
🚪
The door next to the stairs leading to the intercom
📻
The intercom device
11ACCESS THE ENGINE ROOMIcebreaker — Level 0 → Level -2

Use the Boreas engine room keycard to access the engine room. The route is: find the keycard on the first floor next to an engineer body → go to Level 0 east side → find the keycard-reader door after the control room → take stairs to Level 1 → unseal the engine room doors → enter and proceed downstairs to Level -2.

AMBUSH: Once you reach halfway through the engine room, Black Division soldiers will emerge from doors on the catwalks ahead of you. Prepare for a close-quarters ambush.
ItemAmountRequirementFIR
Boreas engine room keycard1Unlocks doorN/A

Keycard spawn locations — it is found on the first floor next to an engineer body with 3 possible positions:

🔑
The keycard spawn next to the engineer head
🔑
The keycard spawn in the right hand of the engineer
🔑
The keycard spawn in the left hand of the engineer
🗺
Locked door location marked on map
The door to unseal on Level 1
The engine room interior
12FIND THE SUPERSTRUCTURE ENTRANCEIcebreaker — Roof of Engine Room

Navigate to the extraction zone area, but instead of extracting — go two levels down, turn around the helipad, proceed all the way to the side of the ship, and ascend to Level 3. Find the door with a chain. When you try to open it, the game will prompt you to find explosives. You can then safely extract from the Icebreaker.

AMBUSH: A group of Black Division soldiers waits on the helipad, and another group waits underneath it. Clear the area carefully before moving forward.
After triggering the "find explosives" prompt, you can safely extract. The mission will advance to require the SZ-1 explosive charge.
🗺
Damaged door location marked on map
📸
Take stairs left after drone hangar, continue all round the zone
13OBTAIN THE SZ-1 EXPLOSIVE CHARGEMenu — Prapor Trader

Ask Mechanic about explosives (menu), then ask Prapor about explosives (menu). This unlocks purchase of the SZ-1 explosive charge (Icebreaker) at Prapor LL1. Buy it and prepare for the next Icebreaker run.

The SZ-1 charge unlocks from Prapor LL1 after this conversation — you can purchase as many as needed without finding in raid.
14BREAK THE CHAIN — ENTER SUPERSTRUCTUREIcebreaker — Engine Room Roof

Return to the Icebreaker with the SZ-1 explosive charge. Navigate back to the damaged door with chains on the roof of the engine room. Equip the SZ-1 charge and place it on the chain to destroy it. Enter the superstructure.

CRITICAL THREAT: The Wedge squad is present inside the crew quarter immediately beyond the entrance. A teargas grenade is set up as a tripwire trap at the entrance door. Do not rush in — clear the trap first.
The BBQ-S43 gas torch (needed later for the frozen hatch) can be found here on Level 3 in the kitchen, near where The Wedge squad appears. Pick it up while clearing.
💣
The door with chains to place the SZ-1 charge
Entrance to the crew quarter
15REACH THE UPPER DECKS — CODE-LOCKED DOORIcebreaker — Level 5

After clearing The Wedge squad in the crew quarters, ascend to Level 5 of the ship. Exit the quarters and take the exterior stairs to find the code-locked door leading to the upper decks.

🚪
The door to unseal on Level 5
🔒
The code-locked door leading to upper decks
16USE THE ACCESS CODEIcebreaker — Level 5+ / Level 7

After obtaining the code from the scientist and Mechanic (through intercom + trader conversations), use it on the keypad to unlock the code-locked door. This code works on every door of the zone that leads to the exterior. The code does not change between raids.

Access Code

3 · 1 · 2 · 2 · 2 · 0

Valid for all code-locked doors on the Icebreaker leading to exterior zones. Does not change per raid.

17COMPARTMENT C-1 — SEARCH ALL AREASIcebreaker — Level 7

Compartment C-1 is located on Level 7 next to the exit of the floor. Requires the Compartment C-1 keycard to open. Once inside, search all three areas:

1Search the shelves in Compartment C-1
2Search the area near the workstation in Compartment C-1
3Search the servers in Compartment C-1
🗺
C-1 compartment location on Level 7
The door to compartment C-1
18REACH THE BRIDGE — THAW THE FROZEN HATCHIcebreaker — Bridge Roof

Exit Level 7 using the code 3-1-2-2-2-0 and go upstairs to find the bridge. The frozen hatch with a frozen lever is located on the roof of the bridge. Use the BBQ-S43 gas torch to thaw it and gain access.

The BBQ-S43 gas torch spawns at Level 3 in the kitchen. Two known positions: on a counter on the right side, or on a counter inside a basket on the left side. Pick it up when clearing The Wedge to save an extra run.
The frozen hatch on the roof of the bridge
🗺
The door to the bridge
19HAND OVER EQUIPMENT TO MECHANICMenu / Icebreaker (optional finds)

After searching Compartment C-1 and accessing the bridge, turn over all the recovered data equipment to Mechanic. All items must be found in raid.

ItemAmountRequirementFIRNotes
Ultralink satellite modules3Handover✓ YesCan be found on the Icebreaker (optional)
Server RAM modules4Handover✓ YesCan be found on the Icebreaker (optional)
Cryptographic processors2Handover✓ YesCan be found on the Icebreaker (optional)
20SCIENTIST RESCUE — EVACUATE MATERIALSIcebreaker / Menu

Rescue the icebreaker captain. Inform the scientist about the captain's death. Ask the BTR Driver if he can help evacuate the scientist, then supply the required items.

ItemAmountRequirementFIR
Respirators5Handover
Class 5+ ballistic plates2Handover
Kirasa-N body armor1Handover
05

ALL REQUIRED ITEMS

ItemAmountTypeFIRCondition / Notes
Toolset1RequiredN/ARepair equipment on Woods. Item is consumed.
Paradigm Shipping directive1Required✓ YesFreight yard warehouse, north Lighthouse
AMG-10 hydraulic fluid1Handover✓ YesAll Prapor transport routes require this
Military power filters3Handover✓ YesOnly if kept Armored Case in Falling Skies
RSP-30 yellow flare or 26x75mm yellow flare + SP-81 pistol1RequiredN/AOnly if Falling Skies not completed. Fire at sky at Reserve transit.
7.62x54mm R BT gzh200HandoverNoOnly if Choose Your Friends Wisely completed
Skier's docs1Required✓ YesOnly if Choose Your Friends Wisely completed. Customs, ditch near Scav base.
Boreas engine room keycard1Unlocks doorN/AFound on engineer body on Icebreaker, 1st floor
SZ-1 explosive charge1RequiredN/APurchasable at Prapor LL1 after asking traders about explosives
Local network hacking device1RequiredN/AStash in The Lab server room (auto-completes if done in Blue Fire). Mechanic provides one via mail.
Compartment C-1 keycard1Unlocks doorN/AOptional — needed to open C-1 compartment on Level 7
BBQ-S43 gas torch1RequiredN/AThaw frozen hatch on bridge roof. Found Level 3 kitchen on Icebreaker.
Ultralink satellite modules3Handover✓ YesCan be found on Icebreaker (optional spawn locations)
Server RAM modules4Handover✓ YesCan be found on Icebreaker (optional spawn locations)
Cryptographic processors2Handover✓ YesCan be found on Icebreaker (optional spawn locations)
Respirators5HandoverFor BTR Driver scientist evacuation
Class 5+ ballistic plates2HandoverFor BTR Driver scientist evacuation
Kirasa-N body armor1HandoverFor BTR Driver scientist evacuation
400,000 RoublesOptionalN/ABoarding fee for hovercraft
Green signal flare1OptionalN/AFor Icebreaker extraction
2,500 EurosOptionalN/AEvacuation fee from Icebreaker
06

KEY LOCATIONS

MAP THUMBNAIL
Woods
Scav Bunker / Cellular Tower
Location of the broken equipment that must be repaired with a Toolset. Located near the cellular tower at the Scav bunker. Marked on Woods map.
MAP THUMBNAIL
Lighthouse
Freight Yard Warehouse (North)
Location of the Paradigm Shipping directive. Found on a table next to a lamp inside the warehouse at the north freight yard of Lighthouse.
MAP THUMBNAIL
Reserve
Black Bishop Building Basement + Parade Ground
6 possible spawn locations for the AMG-10 hydraulic fluid: shelves in northern storage area (3 spots) and helicopter area at parade ground (3 spots).
MAP THUMBNAIL
Reserve
Woods Transit (Yellow Flare Launch)
The transit point on Reserve where the yellow signal flare must be fired into the sky. Only required if Falling Skies is not completed. Flare must reach sufficient height.
MAP THUMBNAIL
Customs
Ditch Between Scav Base & Laboratory
Skier's docs are found here. Burn them at the fire barrel in the middle living quarters of the Scav base — the closest barrel to the pick-up location.
MAP THUMBNAIL
Shoreline
Hovercraft Pier
The smuggler hovercraft is located at the pier on Shoreline. Boarding costs 400,000 Roubles. This is the transit point to the Icebreaker.
MAP THUMBNAIL
Shoreline / Interchange
Smuggler Bases
Smuggler territory targets on Shoreline and Interchange. Marked on both maps. Used for the BTR Driver alternative transport path (10 or 15 kills depending on quest completion).
MAP THUMBNAIL
Icebreaker
Intercom (Ground Floor, East Side)
Used twice during the chapter to speak with the surviving scientist. Located through the door next to the stairs on the east side of the ground floor.
MAP THUMBNAIL
Icebreaker
Engine Room (Level -2)
Requires the Boreas engine room keycard. Route: Level 0 east → keycard door → Level 1 → unseal doors → Level -2. Expect a Black Division ambush at the halfway point.
MAP THUMBNAIL
Icebreaker
Crew Quarters (Level 3)
The Wedge squad patrols this area. A teargas tripwire is set at the entrance. The BBQ-S43 gas torch can be found in the kitchen on Level 3 — two counter spawn positions.
MAP THUMBNAIL
Icebreaker
Compartment C-1 (Level 7)
Located on Level 7 near the floor exit. Requires the Compartment C-1 keycard. Contains three searchable areas: shelves, workstation area, and servers.
MAP THUMBNAIL
The Lab
Server Room (1st Floor)
The Local network hacking device must be stashed next to the office chairs in the server room on the first floor of The Lab. Auto-completes if already done in Blue Fire.
07

ITEM SPAWN LOCATIONS

AMG-10 Hydraulic Fluid — Reserve
01Shelves — northern storage, black bishop building basement
02Shelves — northern storage, black bishop building basement (alt position)
03Pallet with spotlight — northern storage, black bishop building basement
04Open wooden crate inside helicopter — parade ground
05Under the ladder inside helicopter — parade ground
06Next to forklift behind helicopter — parade ground
Boreas Engine Room Keycard — Icebreaker
01Next to the engineer's head
02In the right hand of the engineer
03In the left hand of the engineer
BBQ-S43 Gas Torch — Icebreaker Level 3 Kitchen
01On a counter on the right side of the kitchen
02On a counter inside a basket on the left side of the kitchen
Skier's Docs — Customs
01Ditch between the Scav base and the laboratory
08

QUEST CHAIN

Boreas is one of the main Story Chapters. Its branching objectives are influenced by your progress in three parallel questlines:

Falling Skies Branch

Determines whether you hand over the AMG-10 fluid alone, or must also provide 3 Military power filters. Or, if not completed at all, must eliminate 30 targets on Reserve and launch a yellow flare.

BTR Driver Branch

Completing The Price of Independence, Choose Your Friends Wisely, or neither determines whether you return to hideout, hand over ammo and burn Skier's docs, or simply eliminate 10 targets.

Blue Fire Integration

If you have already planted the Local network hacking device in the server room of The Lab during the Blue Fire story chapter, this objective in Boreas auto-completes.

Falling Skies
BOREAS
Stick to It
+
A Bitter Victory

Related story chapters: Accidental Witness · Batya · Blue Fire · Boreas · Falling Skies · The Labyrinth · The Ticket · The Unheard · They Are Already Here · Tour

09

REWARDS

🔓
Unlock
SZ-1 Explosive Charge at Prapor LL1
Progress
Story Chapter Advancement
🚢
Access
Icebreaker map access via Shoreline transit
The mid-point reward of unlocking the SZ-1 explosive charge at Prapor LL1 is granted after asking Mechanic and Prapor about explosives. Full quest rewards are provided upon completion of all objectives.
10

TIPS & STRATEGIES

🟢 Beginners

  • Complete Falling Skies before Boreas if possible — it unlocks the simplest transport route (just the AMG-10 fluid handover, no kills or extra items).
  • The Toolset for repairing the Woods equipment does NOT need to be found in raid — purchase it from any trader before going in.
  • Stock up on Roubles (400k), Euros (2,500), and a green flare before your first Icebreaker run — losing these costs real currency.
  • On the Icebreaker, stick to walls and peek angles slowly. The Black Division ambush in the engine room is deadly for unprepared players.
  • Always check multiple spawn positions for the Boreas engine room keycard (head/left hand/right hand of the engineer body).

🟡 Experienced Players

  • Pick up the BBQ-S43 gas torch in the Level 3 kitchen when clearing The Wedge — saves a full return trip to the Icebreaker.
  • The access code 3-1-2-2-2-0 is universal and permanent. Memorize it to skip the code-retrieval objective loop.
  • Farm the Icebreaker for Ultralink satellite modules, server RAM modules, and cryptographic processors in the same runs where you're completing main objectives.
  • The teargas tripwire at the crew quarters entrance can be disarmed or worked around — approach the entrance cautiously and clear it before proceeding.
  • The SZ-1 charge is purchasable from Prapor LL1 without FIR requirement after unlocking — buy spares in case of wipes.

🔵 Equipment Recommendations

  • Bring Class 5+ armor and a high-tier helmet for Icebreaker runs — Black Division is heavily armored and accurate.
  • Use high-penetration ammunition (7.62x54 BT, 5.45 PP, or better) for fighting Black Division soldiers.
  • Carry at least 2 grenades — useful for the Black Division ambush in the engine room catwalks.
  • Bring a suppressor for crew quarters — The Wedge squad can be engaged stealthily with the right approach.
  • Bring enough medical supplies for at least 2 full heals — Icebreaker combat is attritional.

🔴 Key Hazards

  • Black Division Ambush: Appear from catwalks halfway through the engine room. Hug the wall and pre-clear angles before advancing through the catwalk zone.
  • The Wedge Teargas Trap: A teargas grenade tripwire is set at the crew quarters entrance. Walking in unprepared will disorient and expose you to The Wedge squad's fire.
  • Helipad Ambush: A Black Division group patrols the helipad AND one under the helipad near the engine room roof exit. Expect a two-level ambush.
  • Icebreaker Extraction Cost: Without the green flare and Euros, you may be unable to extract — plan accordingly and check inventory before boarding the hovercraft.